How To Play

Heads Up Hold’em features head-to-head play, with up to six players, against the dealer and two optional bonus bets.

Players and dealer each receive two cards; they combine them with five community cards to make the best five card hand.

Head’s Up Hold’em let you bet aggressively. The earlier you bet, the more you can risk and win. If you bet pre-flop, you may risk 3X your Ante bet. If you bet on the flop, you may bet 2X your Ante bet. If you wait into the river (when all community cards are out) you may only bet 1X your Ante bet.

There are two optional bets, the Trips Plus Bonus and the Pocket Bonus. You win on the Trips Bonus if your final five card hand is Three of a Kind or higher. Paly tables are printed on the table layout.

Heads Up Hold’em hands qualify differently than other games. Please see Table Games staff for more info on “when the dealer qualifies” and “when the dealer doesn’t qualify”.

Table limits are $3 to $100. Trips Plus and Pocket Bonus wager limits are $3 to $25.

All side bets are prohibited.

As the name implies, Texas Hold’Em started in Robstown, Texas in the early 20th century.

Texas Hold ’Em has famously appeared in Hollywood films such as Rounders and Casino Royale.

IRREGULARITIES

a. An incorrect number of cards dealt to player(s), the community hand or the dealer hand shall be a dead hand the cards will be reshuffled, with a supervisor being notified.

b. A card that is found face up in the shuffler or the deck while the cards are being dealt, the hand will be called dead and the cards will be reshuffled. A supervisor will be notified.

c. If the dealer exposes any of the cards dealt to a player, a supervisor shall be immediately notified and the player has the option of voiding the hand. Without looking at the unexposed cards, the player shall make the decision either to play out their hand or to void the hand.

d. If the dealer exposes any of the cards dealt to a player, a supervisor shall be immediately notified and the player has the option of voiding the hand. Without looking at the unexposed cards, the player shall make the decision either to play out their hand or to void the hand.

e. If one or more of the dealer’s cards, or the community cards, are inadvertently exposed prior to the dealer revealing their hand, all hands shall be void and the cards shall be reshuffled.

f. An incorrect number of cards dealt to player(s) or the dealer hand shall be a dead hand the cards will be reshuffled, with a supervisor being notified.

g. If a card that is found face up in the shuffler or the deck while the cards are being dealt, the hand will be called dead and the cards will be reshuffled

h. If a shuffler jams, stops shuffling during a shuffle, or fails to complete a shuffle cycle, the cards shall be reshuffled.

i. If a shuffler jams, stops dealing cards, or fails to deal all cards during a round of play, the round of play shall be void and the cards shall be removed from the device and reshuffled with any cards already dealt.

j. If the shuffler provides a wrong number of cards in any hand, a supervisor is notified and the round of play is considered void. The cards are then reshuffled.

k. If any card has fallen off the table, a supervisor will be immediately notified. The card will be inspected.

i. If there is damage to the card, the card will be replaced with the exact number and suit, and of the same color.

ii. If there is no damage, the card will be placed in front of the player face down and the game will continue.

As a game that involves bluffing and reading opponents, Texas Hold ‘Em requires skills in both psychology and card strategy.

Heads Up Hold’em features head-to-head play, with up to six players, against the dealer and two optional bonus bets.

Players and dealer each receive two cards; they combine them with five community cards to make the best five card hand.

Head’s Up Hold’em let you bet aggressively. The earlier you bet, the more you can risk and win. If you bet pre-flop, you may risk 3X your Ante bet. If you bet on the flop, you may bet 2X your Ante bet. If you wait into the river (when all community cards are out) you may only bet 1X your Ante bet.

There are two optional bets, the Trips Plus Bonus and the Pocket Bonus. You win on the Trips Bonus if your final five card hand is Three of a Kind or higher. Paly tables are printed on the table layout.

Heads Up Hold’em hands qualify differently than other games. Please see Table Games staff for more info on “when the dealer qualifies” and “when the dealer doesn’t qualify”.

Table limits are $3 to $100. Trips Plus and Pocket Bonus wager limits are $3 to $25.

All side bets are prohibited.

IRREGULARITIES

a. An incorrect number of cards dealt to player(s), the community hand or the dealer hand shall be a dead hand the cards will be reshuffled, with a supervisor being notified.

b. A card that is found face up in the shuffler or the deck while the cards are being dealt, the hand will be called dead and the cards will be reshuffled. A supervisor will be notified.

c. If the dealer exposes any of the cards dealt to a player, a supervisor shall be immediately notified and the player has the option of voiding the hand. Without looking at the unexposed cards, the player shall make the decision either to play out their hand or to void the hand.

d. If the dealer exposes any of the cards dealt to a player, a supervisor shall be immediately notified and the player has the option of voiding the hand. Without looking at the unexposed cards, the player shall make the decision either to play out their hand or to void the hand.

e. If one or more of the dealer’s cards, or the community cards, are inadvertently exposed prior to the dealer revealing their hand, all hands shall be void and the cards shall be reshuffled.

f. An incorrect number of cards dealt to player(s) or the dealer hand shall be a dead hand the cards will be reshuffled, with a supervisor being notified.

g. If a card that is found face up in the shuffler or the deck while the cards are being dealt, the hand will be called dead and the cards will be reshuffled

h. If a shuffler jams, stops shuffling during a shuffle, or fails to complete a shuffle cycle, the cards shall be reshuffled.

i. If a shuffler jams, stops dealing cards, or fails to deal all cards during a round of play, the round of play shall be void and the cards shall be removed from the device and reshuffled with any cards already dealt.

j. If the shuffler provides a wrong number of cards in any hand, a supervisor is notified and the round of play is considered void. The cards are then reshuffled.

k. If any card has fallen off the table, a supervisor will be immediately notified. The card will be inspected.

i. If there is damage to the card, the card will be replaced with the exact number and suit, and of the same color.

ii. If there is no damage, the card will be placed in front of the player face down and the game will continue.