Roulette

GAME RULES

The Roulette Wheel has 38 numbers from 1 to 36, plus “0” and “00”. The numbers are alternately colored red and black with the “0” and “00” in green. Play begins when players have made most of their bets by placing chips on the numbered layout. The dealer then spins the ball in the opposite direction of the spinning wheel. Bets may be placeduntil the dealer waves off further betting. The dealer places a marker called a dollie on the winning number and bets are paid accordingly. No bets may be placed or taken from the layout until the dollie is removedfrom the winning number.

Checks, ranging in value, can be bought in stacks of 20 from the dealer. Each player is given a different color non-value Roulette check when they buy in. Players may choose to play value checks. The player determines the monetary value of non-value Roulette checks, and the value is indicated by a lammer placed on the wheel head. Table minimums are posted at each Roulette table. Roulette checks have no value at any other game, so it is important to cash them in before leaving.

A 35 to 1 Straight Up Any Numbers
B 17 to 1 Split 2 Numbers
C 8 to 1 Corner 4 Numbers
D 11 to 1 Street 3 Numbers
E 6 to 1 First Five 5 Numbers
F 5 to 1 Six Way 6 Numbers
G 1 to 1 Red/Black 18 Numbers
G 1 to 1 Even/Odd 18 Numbers
G 1 to 1 1-18/19-36 18 Numbers
H 1 to 1 Dozen 12 Numbers
I 2 to 1 Column 12 Numbers
J 17 to 1 Courtesy Line 0/00 2 Numbers

In case of misdeal all hands are called dead and bets returned to theplayer.

If a bet is over the table maximum the bet is honored up to the table maximum and the overage returned to the player.

If a player fails to meet the table minimum the floor supervisor will be notified and the bet will be honored while the floor person explains table minimums. If it happens again the hand will be called dead and the bet returned to the player. No side bets are allowed.